Student app designers win £2,000 Jisc grant | UniHub
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    Student app designers win £2,000 Jisc grant

    15/07/2015

     

    RedLoop interns have wowed the JISC judges with their design for an app to help university students volunteer in the community. They have been awarded a £2,000 grant as part of the Jisc Summer of Student Innovation competition

    The innovative mobile app called 'commUNItime' was designed by students Kirsty Tither, Posola Karunwi, Alejandro Pitarch and Josep Estela.

    This app aims to help you volunteer and connect with your local community while also helping you build up your employability skills.

    Team leader Kirsty had this to say about their design "Every year lots of students move to a new town but they don't always integrate as fully as they could. Students who have spare time often fall into the trap of procrastinating, so we created an app to help make better use of their free time."

    The competition set teams a brief to design a technology which would enhance your experience, with grants awarded to help the winners improve their creation.

    Part of their prize is also a four-day 'design sprint' at the start of August designed to help them with the next stage of the process.

    "We are thrilled to have been awarded the grant. I'm excited about the next stage and we hope to be able to fully create the app." added Kirsty. 

    "An internship at redLoop is all about developing key employability skills in the creative design and technology sectors," said Andy Bardill, Director of redLoop. "This is another great example of our interns excelling in these skills."

    Photo: The commUNItime team from left to right: Posola Karunwi, Alejandro Pitarch, Kirsty Tither and Josep Estela

    Comments (2)

    • Emmanuel 26.08.2015
      Please I would like to join your team in making apps is there any appointment I can book to be part of the team.
    • Interesting - App is designed but not Developed 06.08.2015
      Useful learning opportunity - Design and Development are two different parts of a large process to get any app or piece of software into people's hands (erm Phones/computers)
      It would be useful/advised for the team to create a Squeeze or landing or opt-in page to capture leads for interested parties to email to once the App is live.

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